8 Sections
8 Lessons
4 Weeks
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Introduction to AR Games
1
1.1
Overview of augmented reality, AR vs VR, platforms, and AR game use cases.
AR Development Tools & Workflows
1
2.1
AR frameworks, engines, project setup, and device capabilities.
Spatial Tracking & Environment Understanding
1
3.1
Plane detection, anchors, world tracking, and coordinate systems.
AR Object Placement & Interaction
1
4.1
Placing digital objects in real space, scaling, rotation, and interaction logic.
Physics, Collision & Real-World Alignment
1
5.1
Physics interactions, collisions, gravity, and real-world alignment.
Lighting, Occlusion & Visual Realism
1
6.1
Light estimation, shadows, occlusion, and visual consistency.
Gameplay Design for AR
1
7.1
Designing engaging AR mechanics, player movement, safety, and UX.
AR Game Project & Deployment
1
8.1
Building, testing, optimizing, and presenting a complete AR game prototype.
AR Games – Building Interactive Augmented Reality Game Experiences
Curriculum
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