8 Sections
8 Lessons
4 Weeks
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Introduction to Game Testing & QA
1
1.1
Role of QA in games, testing types, bug lifecycle, and test planning.
Functional & Gameplay Testing
1
2.1
Gameplay validation, edge cases, balance testing, and usability testing.
Bug Tracking & Debugging Techniques
2
3.1
Bug reporting, reproduction steps, logging, and debugging workflows.
10 Minutes
3.2
Bug reporting quiz
10 Minutes
5 Questions
Performance Profiling Tools & Techniques
1
4.1
CPU/GPU profiling, frame analysis, memory profiling, and diagnostics.
Rendering & Graphics Optimization
1
5.1
Draw calls, shaders, lighting optimization, and level-of-detail techniques.
Memory, Loading & Asset Optimization
1
6.1
Memory leaks, asset compression, loading strategies, and resource management.
Platform-Specific Optimization
1
7.1
PC, console, and mobile optimization strategies and constraints.
Final Testing & Optimization Project
1
8.1
Testing, optimizing, and polishing a game to production-quality standards.
Game Testing & Optimization
Curriculum
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