8 Sections
8 Lessons
2 Weeks
Expand all sections
Collapse all sections
Introduction to Unreal Engine & Game Design
1
1.1
Unreal Engine overview, editor interface, project setup, and core game design concepts.
Unreal Editor & Blueprint Basics
1
2.1
Navigating the editor, Blueprint fundamentals, events, variables, and gameplay logic.
Level Design & Environment Building
1
3.1
World creation, terrain sculpting, static meshes, and environment storytelling.
Player Controls & Gameplay Mechanics
1
4.1
Character setup, movement systems, interactions, and camera controls.
Materials, Lighting & Visual Effects
1
5.1
Material editor, lighting techniques, shadows, post-processing, and visual polish.
UI, HUD & Player Feedback
1
6.1
Creating UI elements, HUDs, menus, and player feedback systems.
Game Logic, AI Basics & Optimization
1
7.1
Gameplay flow, basic AI behavior, performance optimization, and debugging.
Final Game Design Project & Deployment
1
8.1
Game polishing, testing, packaging, and presenting a complete Unreal Engine game level.
Unreal Engine Game Design
Curriculum
This content is protected, please
login
and enroll in the course to view this content!
Home
Courses
Search
Search
Account
Login with your site account
Prove your humanity
2 + 4 =
Lost your password?
Remember Me
Modal title
Main Content