10 Sections
9 Lessons
6 Weeks
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Introduction to Design Thinking
1
1.1
What is design thinking? Real examples from daily life.
Stage 1 – Empathize (Understand Users)
0
Stage 2 – Define (Problem Framing)
1
3.1
Define the real problem, create problem statements, insights mapping.
Stage 3 – Ideate (Generate Ideas)
1
4.1
Brainstorming games, creativity exercises, idea filters & selection.
Creativity Tools & Innovation Techniques
1
5.1
SCAMPER, mind mapping, sketching concepts, solution thinking.
Stage 4 – Prototype (Build Solution Models)
1
6.1
Paper prototypes, models, digital mockups, quick experiment methods.
Stage 5 – Test (Feedback & Improvement)
1
7.1
Testing with users, gathering feedback, refining prototypes.
Teamwork & Collaboration for Creative Projects
1
8.1
Group tasks, communication skills, sharing ideas effectively.
Real-World Design Thinking Examples
1
9.1
How companies use design thinking (Apple, Google, NASA).
Final Design Project & Presentation
1
10.1
Students create a solution + prototype and present their design process.
Design Thinking for Students
Curriculum
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