9 Sections
31 Lessons
12 Hours
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Introduction to Blender
3
1.1
What is Blender?
1.2
Installing Blender & first run
1.3
Viewport navigation & shortcuts
Blender Workspace & Tools
3
2.1
Object Mode vs Edit Mode
2.2
Transform tools: Move, Rotate, Scale
2.3
Outliner & Properties panel
Basic Modeling
4
3.1
Adding primitives
3.2
Extrude, Inset, Bevel
3.3
Loop Cut & Slide
3.4
Using Mirror & Subdivision modifiers
Materials & Shading
4
4.1
Shader Editor basics
4.2
Principled BSDF
4.3
Assigning materials to objects
4.4
Simple texture application
Lighting & Camera
4
5.1
Types of lights & use cases
5.2
Three-point lighting basics
5.3
Camera placement & framing
5.4
Environment lighting basics
Rendering with Eevee
3
6.1
Render settings (resolution, samples)
6.2
Ambient occlusion & bloom basics
6.3
Output formats & saving renders
Basic Animation
3
7.1
Keyframes & timeline usage
7.2
Simple transformation animation
7.3
Previewing & rendering animation
Sculpting Basics
3
8.1
Entering Sculpt Mode
8.2
Common brushes & use-cases
8.3
Dynotopo & basic workflow
Final Project
4
9.1
Model a simple object or scene
9.2
Apply materials & lights
9.3
Render final image or short animation
9.4
Export files for sharing
Intro to Blender for 3D Beginners
Curriculum
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